The server operates a city system based on the Lands plugin, allowing players to establish cities and secure territories for them. This section defines the procedure for player interaction within cities and regulates relations between different cities.
10.1. Creating a City
Players may create cities and claim territory in accordance with the mechanics of the Lands plugin. The person who creates a city automatically acquires the status of city owner and bears responsibility for the actions of its members within the scope of their management authority. A city name must comply with the general server rules. The administration may require a name change, rename the city on its own, or delete the city if the rules are violated.
10.2. Player Territories Inside a City
The inclusion of land within a city does not exclude the possibility that individual areas remain assigned to specific players. Without the prior permission of the relevant owner, access to another player's chests or storage, entry onto personal territory, and visiting such territory against the owner's will are prohibited. Disputes and conflicts between players inside a city must be resolved peacefully or with the involvement of the administration.
10.3. Visiting Cities
A city may operate under an open or closed access regime. Where a closed regime is established, this information must be explicitly indicated in the city name or description. Visiting a closed city without the permission of the owner or authorized persons is prohibited.
10.4. Behavior Inside Cities
Within city territory, griefing, destruction or damage of buildings, construction without the consent of the relevant territory owner, and placement of traps or other potentially dangerous mechanisms are prohibited. Before starting construction, a player must obtain approval from the city owner or officially appointed deputies regarding the permitted location and conditions of construction.
10.5. Farms and Builds
Farms, farming systems, and similar structures built by a player within city territory are regarded as part of the city's infrastructure unless expressly agreed otherwise in advance. If the player leaves the city, such structures remain at the city's disposal. Requests for their removal, return, dismantling, or relocation will not be satisfied.
10.6. Shared Storage
Players may establish shared storage facilities provided that such storage is properly marked with a sign and expressly designated as public or shared. Resources placed in such storage are considered available for use by all city members in accordance with the established access regime. From the moment a player leaves the city, they lose any right of access to shared storage and to the resources contained in it, even if they previously contributed their own items.
10.7. Leaving a City
A player who ceases participation in a city must remove their personal belongings and resources, insofar as they do not form part of the city's common property, within 7 calendar days. If the player is unable to retrieve such property independently, they must notify the administration in advance so that the situation may be reviewed individually.
10.8. Territorial Restrictions
Any actions aimed at artificially restricting the development of another player's territory or city are prohibited, including surrounding land through Lands, enclosing a player's territory in a ring, surrounding cities with one's own territories or builds, and any other form of blocking expansion. Each city must retain a reasonable opportunity for further development and expansion.
10.9. Relations Between Cities
Insults directed at other cities, provocation of inter-city conflicts, and dissemination of statements intended to incite hostility between cities are prohibited. Significant disputes and conflicts between cities are subject to resolution with the involvement of the administration.
10.10. Abandoned Cities
A city may be recognized as abandoned where the owner has been absent for an extended period, the city shows no signs of development, or the occupied territory unreasonably obstructs the development of other players. In such cases, the administration may transfer control to active participants, reduce the city's territory, or remove the city in full.
10.11. Tickets and Complaints
In the event of unauthorized entry into a closed city, only the city owner or an officially designated deputy is entitled to submit a support ticket. Other city members may collect evidence of the violation and transfer it to the authorized city representatives for further submission to the administration.
10.12. Unclear Situations
Where any doubt exists as to whether a particular action is permissible, the player must obtain clarification from the administration in advance. Any disputed action taken without prior clarification will be reviewed on general grounds.